Universal Paperclips
An idle game about an AI optimising for paperclips — and it's also a genuine AI-safety thought experiment.
Universal Paperclips reskins the incremental-game format around Nick Bostrom's paperclip-maximiser thought experiment: you play an AI told to make paperclips, and the game quietly walks you through what unconstrained optimisation actually looks like as the scope expands from a factory to, eventually, the universe. Free, four-to-six hours to finish, genuinely smarter than it needs to be.